This week focuses on continual improvements to the overall game flow with changes to the current event system. In order to remove a lot of the waiting time when traveling between sector nodes the overall distance has been reduced by 60% which should greatly alleviate a lot of time spent waiting around in between nodes.
The focus is still on the crew and managing their needs along with the overall efficiency of the ship but playing the game strictly in fast forward mode was not the intent based on a lot of feedback. On board ship events are still in the making but it should not interrupt any of the current systems.
The full notes can be found here
As the game is beginning to add more features over time a new branch has been added to help avoid any issues with the current stable version of the game. This way features can be added a lot faster and tested with Steam without issue.
In order to reach this version you need to right click the title in the Steam menu and open the properties. There should be a betas tab available that you can opt into in order to play the game. At any time you can opt back to the normal version of the game.