Dev Blog #28 - Alpha V3.5 and a New Trailer


Alpha V3.5 has now been uploaded to steam.  With this build the focus has been on continuing with polish as we are in the current march to Early Access at the end of the month. Take a look at the changelist notes for a more in depth look.

New Trailer

UI Improvements

To help with some clarification of combat and traveling several updates have been made.  

Flight controls now keep track of whether anyone is sitting at the flight stick for ship travel along with if autopilot system is missing, enabled or disabled.

Combat systems now show where to click during combat along with the current status of weapons.  This way you can see the energy cost and recharge timers sooner instead of immediately thrust upon in the middle of combat.