Alpha V3.2 has now been uploaded to steam. This completes the initial cleanup pass of the UI adding all current sound effects, hover effects and ensuring all of the current buttons look like actual buttons. This should hopefully help with some confusion in regards to what to click and my mouse hover functionality. Take a look at the changelist notes for a more in depth look.
Ui Update Part 2
Part 2 of the UI update pass has now been completed. As mentioned all buttons have been been updated to help visualize what is currently active and what can be clicked/altered along with sound effects. This change should continue to aid with helping players explore and discover new things to click and mouse over.
The UI will continue to get updated as time goes on but this was a much needed cleanup.
Additional ambiance objects
In order to continue to add objects that help the crew and make your choices continue to matter in the long run additional customization has been added in the form of more plants. They still provide the work bonus to the crew and aid with morale. Additional game balancing objects will be in next week's build as well.
Several updates to graphics and content for some of the original event content has been updated to the new system. Major updates are coming in terms of visuals. Additional content, systems and additional surprises should be in the next build so stay tuned and remember feedback is always welcome.