Right now based on yes vote averages we are tracking 10% higher than the top 50 games. The numbers have fluctuated to above 50 percent and at its lowest was 42%.
If you haven't already voted please do so and if you have, tell a friend about it! Each vote counts and matters a great deal in getting the game's alpha to a lot more people as well in order to get updated builds on a consistent basis.
Galaxy and Sector Maps
The latest update of the game brings massive changes to the galaxy map and overall travel system. Those familiar with pixel piracy or other exploration games can see that as you explore out more locations are found and can be investigated. The above image is a WIP of the current galaxy selection system . The further away from Earth you go the more difficult each sector of space becomes.
Inside of each sector is a range of events that may occur distributed in different ways altering travel strategy.
Both images are not finalized and utilizing some temporary art for the difference in sector locations.
Based on the current ship's speed (upgradeable via research) determines the time it takes to reach of the events.
The team page has been updated with two additional members. Tomas Muir added the art for the introduction of the game which is told via speed paints. His art has also been seen as the header on various Dev Blog entries. Samantha Foster has been the composer behind the music in the game as heard in the feature trailers in the game.